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pkollar

  • joined Sep 28, 2012
  • last login Apr 15, 2014
  • posts 166
  • comments 488

I'm the deputy reviews editor for Polygon. This means that I play lots of video games and write lots of words about them. It's pretty rad.

Twitter: @pkollar

Email: phil@polygon.com

Website: Polygon

Ethics Disclosure:

In 2009, I worked as a freelance contractor for Natsume. I edited the translated script for Harvest Moon DS: Sunshine Islands. That's the only video game that has my name somewhere in the credits.

Recent Activity

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A couple clarifications FWIW. Our review scale is listed here:

http://www.polygon.com/pages/about-reviews

Our scale tends toward lower than a lot of sites, but we’re trying to stay true to the definitions given there, not to what other gaming sites have built up as the norm.

Tech stuff and things that are broken are important factors in our review. Rarely the only or deciding factor, but certainly important.

But as far as “what they would do if building the game” — we actually specifically go out of our way to avoid that. We are reviewers, not game designers. We can (and do) talk about what works and what doesn’t as people playing the game, but we aren’t here to offer any sort of expertise on what should have been done in its place.

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Glad to hear that. :)

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2 replies

We’d rather take the time needed to play a game and do whatever editing is necessary than rush out a review that we’re not happy with. Timing will always be important, but it’s not the only factor we consider.

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Like I mentioned in the review, no issues here. I’ve definitely heard that from other people as well, but.

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3 replies Recommended (9)

I think this is the best free game they’ve offered so far. Such a great deal.

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67 Comments
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Yes, this is very true. Part of what we’re considering is a more traditional review for the introductory episode with the more in-depth, spoiler-heavy stuff saved for subsequent episodes.

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Nah, it’s a style choice determined by us as a site not by the game’s publisher. Otherwise we’d have to do a lot of stupid naming stuff like writing “Infamous” as “inFAMOUS”

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You can read what an 8/10 means on our scale here:

http://www.polygon.com/pages/about-reviews

Two important points to keep in mind:

1. An 8/10 is a very very positive score for us. Generally 8’s aren’t going to have many negative points.

2. Games don’t start at a 10 for us and go down from there.

Those both in mind, as you said, the final score decision is still subjective in the end, but we felt 8/10 fit with what was written here.

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2 replies Recommended (3)

DODGE THAT LIGHTNING

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I still need to go back and do the dark aeons. A lot of grinding yet before I’ll be ready :3

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3 replies Recommended (1)

I believe that’s exactly the same. FWIW I personally found the fight right before that to be the “real” final boss and quite tough if you haven’t done a lot of grinding and side stuff (as was the case with me when I got there)

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That’s…pretty much what I said! :)

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1 reply

without spoilers (or with them flagged), which encounter/what kind of changes were you hoping for?

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Thanks, Christopher! Hope you enjoy it more now if you give it another chance.

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Recommended (1)

I’ve talked about it with a few friends but it didn’t stand out to me much one way or another. I still love that battle music :3

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