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pkollar

  • joined Sep 28, 2012
  • last login Apr 23, 2014
  • posts 167
  • comments 494

I'm the deputy reviews editor for Polygon. This means that I play lots of video games and write lots of words about them. It's pretty rad.

Twitter: @pkollar

Email: phil@polygon.com

Website: Polygon

Ethics Disclosure:

In 2009, I worked as a freelance contractor for Natsume. I edited the translated script for Harvest Moon DS: Sunshine Islands. That's the only video game that has my name somewhere in the credits.

Recent Activity

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I agree!

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2 replies

Generally, I’d say no, not quite as hard as Terraria. Each sector is a little tough at the start but by the time I was fighting boss of a sector, not really.

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EXCELLENT thank you :D

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1 reply

Whoa, I had actually never heard of Starflight. I wonder if I can find a version of it that works on modern PCs, because that sounds wonderful.

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1 reply Recommended (15)

YEAH PHIL IS THE BEST

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71 Comments
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We don’t have a checklist of things that we mention in every review. If graphics or soundtrack or anything in specific is not brought up, it’s probably because it didn’t have a major impact on our opinion, positive or negative.

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A couple clarifications FWIW. Our review scale is listed here:

http://www.polygon.com/pages/about-reviews

Our scale tends toward lower than a lot of sites, but we’re trying to stay true to the definitions given there, not to what other gaming sites have built up as the norm.

Tech stuff and things that are broken are important factors in our review. Rarely the only or deciding factor, but certainly important.

But as far as “what they would do if building the game” — we actually specifically go out of our way to avoid that. We are reviewers, not game designers. We can (and do) talk about what works and what doesn’t as people playing the game, but we aren’t here to offer any sort of expertise on what should have been done in its place.

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Glad to hear that. :)

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2 replies Recommended (1)

We’d rather take the time needed to play a game and do whatever editing is necessary than rush out a review that we’re not happy with. Timing will always be important, but it’s not the only factor we consider.

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Like I mentioned in the review, no issues here. I’ve definitely heard that from other people as well, but.

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3 replies Recommended (9)

I think this is the best free game they’ve offered so far. Such a great deal.

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67 Comments
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Yes, this is very true. Part of what we’re considering is a more traditional review for the introductory episode with the more in-depth, spoiler-heavy stuff saved for subsequent episodes.

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Nah, it’s a style choice determined by us as a site not by the game’s publisher. Otherwise we’d have to do a lot of stupid naming stuff like writing “Infamous” as “inFAMOUS”

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Recommended (1)

You can read what an 8/10 means on our scale here:

http://www.polygon.com/pages/about-reviews

Two important points to keep in mind:

1. An 8/10 is a very very positive score for us. Generally 8’s aren’t going to have many negative points.

2. Games don’t start at a 10 for us and go down from there.

Those both in mind, as you said, the final score decision is still subjective in the end, but we felt 8/10 fit with what was written here.

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2 replies Recommended (3)

DODGE THAT LIGHTNING

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