Good god that was a long survey. Lots of seemingly redundant questions, too. Also no way to differentiate between positive social experiences in games (easily finding friends and forming parties with them through XBL) and negative ones (being hounded to make facebook/twitter post), just bars that ask if it was all good or all bad. Because of this I generally selected the negative options on the slider, because I don’t like it when games continuously try to get me to post comments, and I got the feeling that the survey makers were more interested in what I though about facebook/twitter integration rather than what I thought about easy friends list management and party making.
They did it with DX10, making it a Vista exclusive in an attempt to sell more copies and get people to upgrade from XP. I can see MS trying to repeat that strategy with DX12, especially since a lot of power users aren’t budging from Windows 7.
It is a bad thing if you want to run an OS other than windows and still play games.
Why do I get the feeling that MS is going to make DX12 exclusive to Windows 8?
Because Google doesn’t collect enough of my information already, now they want a map of my home :\
I’ve seen similar articles on Ars and in the GamesIndustry International newsletter. I doubt it’s all bias, especially since, as Bad Zwolf pointed out, it’s all true.
PSN has been slowly improving over the last couple of years. It seems like Sony made a bit of a push to improve their network speeds in the ramp up to the PS4 release.
That being said, PSN was never the nightmare scape some people made it out to be. It always worked fine for me, even if download speeds were a bit slower than xbox live.
As for whether charging for PSN we improve online play, maybe for first part titles. Publishers/devs run their own multiplayer servers or use peer to peer. PSN and Xbox Live servers host files/updates and manage user functions like assigning username, achievements, chat, etc., but don’t handle multiplayer directly. That’s why MS made such a big deal about Azure, as it provides a cheap hosting option for devs, who would otherwise have to figure something out on their own.