Speaking to Polygon, studio director Raffi Parsekhian said L30 set out to make a game that merged what it liked the most about titles like Master of Orion with space operas like Babylon 5.
Two of my favorite things in the same sentence? You have my attention.
Was just about to post that. Beat me to it!
So, does the contract with Sony apply to all future games, or just the single game? That is to say – if you want to publish through ID@XBox, will you have to ensure launch parity going forward?
That’s a damn shame. I can’t help but wonder if indies will cave, or if this will end up backfiring dramatically.
As a programmer (but, granted, not an indie game developer), I wouldn’t be terribly pleased to have another company tell me when I can or can’t publish my own software on competing platforms.
I figured Sony was getting indies on PS4 first because Sony has been self-publishing-friendly for a longer period of time than Microsoft. That, and Sony directly went after indies prior to the PS4’s unveiling, and gave them front-and-center treatment at E3.
So does this mean – excluding the already-grandfathered exceptions – any indie developer who signs up for ID@Xbox must release their games for Sony consoles and the Xbox One on the same day, or never release them on Xbox One at all?
How is Vlambeer “screwing” Microsoft, exactly?
I wonder if this clause could backfire on Microsoft – encouraging indie developers who would otherwise develop for the Xbox One to stick to the PS4 to avoid the hassle of launching simultaneously on multiple platforms. I guess we’ll see.
Did your console catch on fire and burn down your house? No? Then that’s “smooth” by EA standards.
I think this guy needs to over haul his systems, crack it open-blow the dust out and clean the disk drives, you’d be surpassed what a difference that makes.
You…actually read the review update, right?
The Xbox 360 version of Arkham Origins is still suffering from a damning corrupted save bug that has some players losing all of their progress. According to their latest update, WB Montreal has identified the problem, but promises only that an upcoming patch will “reduce the occurrence of corrupt files” rather than stopping them altogether.
It’s a legitimate issue that the developer knows about, not a case of “dusty 360 syndrome.”
“Two people have had no issues, therefore there are no issues, and the score should be higher.”