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twoBrokenThumbs

  • joined Oct 25, 2012
  • last login Jun 18, 2013
  • posts 13
  • comments 2410

Previously the artist known as Pitseleh0

Recent Activity

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What the? I never knew of such a thing. I want it!

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Ha! I hate how the indent and >> marks get confusing sometimes. I was actually replying to spooky, but hey, I’ll take any response.

Perfect description though. Enjoyable elements but bogged down by the rest of the game.

Maybe if they had a different developer it could have been really good. I think it is worth the $5 I paid, but I think the crime in it is that it could have been a really good game. Like a mix between Hitman Absolution stealth mechanics and Beyond Castle Wolfenstein (the second game in the 2D series) mentality of plot and gameplay. Man that would be really cool.

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Yeah, you and I bought Velvel Assassin at the same time I think. Grabbed it at the end of last year during a sale?

I paid $5ish and am not sorry I did. However, I played it one day for a little bit and have not gone back and don’t really feel like going back. It is “almost” good. But then it just isn’t. I have nothing to say that is bad, I just don’t care because the game didn’t seem that fun.

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Oh, I’ll probably miss it then. I noticed that my brain started tuning out with the tvs/radios through the game. Probably why I got confused in the first place.

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Or just message each other privately. Sure, it requires you to trade emails or link up in another place, but it also allows this place to stay spotless. I think Polygon deserves that respect.

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Spotting people is key! I had no idea how to do it at first since it isn’t a natural button to hit, and if you do try it like I did and aren’t actually looking at anything then it does nothing.

For points, spot people left and right and spam those med packs/ammo packs/ tugs/ repairs. You’ll get tons of residual points.

We need to get in a game together. I love to play objectives (hence I love Rush) and supporting each other becomes key. I also am only a level 16 or so on Xbox, so I can use some leveling up/unlocks.

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That’s pretty good. roughly an hour per level is crazy good.
Leveling is just a matter of how much you play. Seeing a bunch of level 1oos doesn’t mean they are good, it just means they play a lot (which tends to mean they are proficient at what they do). But I have seen low levels like you work them over no problem.

The only thing leveling is good for is weapon unlocks. Basically pick a class or two you are good at and stick with them. Unlock those weapons. Nothing like being a high level stuck with the basic weapon and no scope.

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Congrats. I keep wondering if I should try to do every assignment. I mean, I have all the important ones done that give you a weapon (except the S-Tac which was from the last expansion).
I just don’t really care if I have the camo on a gun I don’t use or a dog tag for something stupid. Not to mention, I suck at every vehicle, so getting those vehicle kills is a bit tough for me.

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Yeah, I guess I am just confused at exactly what happened to Zane. He got trapped and I’m not sure how, and I’m not sure on his return appearances. But I guess in the end I don’t really care about the details. It’s all mystical type stuff anyways. I’ll take it with a grain of salt.

Well, I have American Nightmare so I guess I’ll play that next. I wasn’t even sure if the games were connected in any manner. It’s a plus that they are.

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Wait, that doesn’t make sense.
At the end you get to see"yourself" and the difference of the guy in the story and the guy writing. The in the story guy has the gash on his head with the bandage from the accident at the beginning. That is who you are the entire game. The other Alan is the guy who never left the typewriter and hence is not injured. So you were never the typewriter guy seen at the end of the game, you were the character in the story the entire time.

I think for the ending I can deal with that the easiest. It isn’t as much an “a-ha” moment as it is them basically stating, “it is bigger than we ever expected.”

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Mini Games within the game you mean. Since you don’t have a lot of time to play, having the payoff of a climax of the game without the climax of the overall story. Yeah, I get that.
I don’t know if I would want it for all games but it sure helped from playing chapter 1 a few months back. Brought me back up to speed in a minute.

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Alan Wake.
Yeah, so I played chapter 1 a few months ago and finally got back to the game this weekend. Loved it as it was a wild ride. I’m not sure I understand the ending though. I get the basics of what they were going for, but some of the details I just don’t understand. Like, I get that you were never you, you were the you written into the story. But I don’t get exactly what happened with Zane and how he appears to you, and I don’t get the final line of the game. But I understand enough to make it a fun game and easily recommended to anybody. I compared it to Heavy Rain as a story based adventure game. But this one leaves you hanging on your seat where HR is more decision based (and HR has way too many plot holes to make it a “good” story). There were actually moments of Alan Wake where I yelled out loud. Darn bad guys popping out of nowhere. That is my measurement of how good the game is.

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Good feedback. I love to hear peoples thoughts on games because that is better than any other review.
I suspected that all the perfect scores out there were a bit hype influenced. I really respect Poly for giving what they saw fit. Sure, it still seems low but you said maybe an 8 so they aren’t that far off.

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Well, I had multiple PS1 consoles from various times of the release and they all functioned fine (and I still have one to this day).
PS2 I didn’t have enough experience with to comment on.

Nintendo has hardware issues too. Not out of whack for manufacturing, but they aren’t any better than Sony.

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Yeah, but I have an opposite opinion. I give credit where credit is due, I think the One is a good system. Sure, I can critique it, but I don’t think it deserves the flak the internet gives it.
However I still hold the 360 design flaws against them. Their defect ratio was huge. It maintained that way until they launched the slim model. In their rush to get to market first, they made a bad console in my mind. Sure, it payed off since they took dominant market share in the US, but to me it doesn’t excuse it.

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Pretty cool. Sort of like a modern elevator action on crack. Wishlisted for now. But definitely sometime in the future.

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so unhealthy = so good

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Getting the hand of leadless solder? They can handle it just fine. It is just an inferior product that was chosen for health/safety reasons. Not saying they shouldn’t have made the switch, just saying that those choices effect the end product and the quality will never be the same until a low electricity/heat system comes about.

Funny thing is, when I saw the Ouya, the first thing I did was put my hand on it on every side to see how hot it was. It wasn’t “hot” per say, but it was warm and I wonder how well it will hold up in the long run.

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Yogana Die. That made me laugh way more than it should have.

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It is sad but I looked at the poll and didn’t answer because I have eaten all of those things.
Admittedly, I would rather eat chicken than any other choice, but you know, it was just an odd poll and it doesn’t ask preference, it asks if you would.

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I gotcha. Yeah, I think they went safe with the airflow thing considering that was their Achilles heel this gen.

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Well, I disagree with some of this regarding the One and PS4.
Larger does not necessarily mean more space depending on the design. But I would wager that it is true based on 360 and PS3 designs.

But more space also does not mean better airflow design. For instance, I think on paper the 360 has a great design. The locations it draws air in and then pushes it out the back is just like most computer cases. My Lian Li case works exactly the same way. Yet it wasn’t good enough for the heat generated.

The PS3 is tight and compact. I would say looking at it that the airflow would be worse. But it draws air in the front and pushes it out the back in a similar manner. But, that tightness works in it’s advantage. The entire motherboard is encased in a heatsink (the metal clamshell that surrounds it) and then the main heatsink spans the entire bottom of the console and the copper pipes lead the heat away from the chips. It is a seriously odd design (from a standard computer standpoint) but it works.

So everything you say can be a factor, but unless you rip them open you really can’t tell. (and boy I can’t wait to rip them open!)

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The fact that many demos were running on PC is not a sign of anything. It can be interpreted many ways. You could be right, but there is no way to know until later.

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I remember getting a 10GB drive and thinking it was huge and I could never fill it up.

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I actually think they did a good job with the unlocks. I mean, a ton of them are worthless. Camo for your gun or a new dogtag. So you don’t “need” to do them.
The ones that are actual guns are not too bad, and they balanced the guns very well in the game so it isn’t like if you have the unlocks you are far superior that the standard.

What’s funny is I got Premium right away on PS3, and liked every expansion. Some more than others, but they were all good in their own regard. However I returned to playing the original maps and those really are some of the best maps. Honestly, if I had just the standard maps and the Karkand maps I would be a happy camper forever.

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Well, I don’t know if it is retroactive to X360. But I believe so since it is the network, not the console.

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haha that’s good.
See, I was a jaded, hate-filled adult when I watched it. I did originally watch it for the fights, but got bored pretty quickly.

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Hey, they got rid of the 100 friend restriction. You can add away!

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