Polygon reported previously on the Kickstarter's launch, which promised a turn-based role-playing game modeled after old-school RPGs. The project was asking for $1 million to fund the game and had reached almost a quarter of its goal.
"Ultimately, our pitch just wasn't strong enough to get the traction we felt it needed to thrive," read the update. "Sure, it may have made it. We could have fought our way to a possibly successful end. In reading your feedback and talking it over internally, however, we decided that it made more sense to kill it and come back with something stronger.
In game design, mercy killing is the law."
The team also told backers to "expect something more soon," although it is unclear what that entails.