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Blizzard considered a sci-fi Diablo game set in space, says author

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Developer Blizzard once tested a Diablo-style science-fiction game set in space, according to David Caddock, author of upcoming unofficial Blizzard North biography Stay Awhile and Listen.

"Have you ever finished a round of Diablo and said, 'You know, I bet that addictive slot-machine formula would be a blast in a science fiction setting?'" Craddock writes according to Shacknews. "Blizzard North thought so, too. After D2, the company split into separate teams: a Diablo team, and a 'We love Diablo but it's time to try something new' team. They started and scrapped more than half a dozen ideas before a few team members suggested making a Diablo clone, but set on a space opera stage."

The game was nicknamed Starblo for its space setting and action-role-playing game system used in the Diablo games.

"Like Diablo 2, Starblo would take place over several acts, but rather than journey across a single world, players would board their customizable spaceship and travel to new planets, killing and looting the space creatures they found there," Caddock added. "By the time Dave Brevik and the Schaefers left Blizzard North in summer 2003, the Starblo team had produced a few playable builds of the game, but still hadn't come up with a proper name."

Stay Awhile and Listen includes stories from current and former Blizzard employees as well as with people who have worked with Blizzard. The book will be available for purchase on Oct. 29.