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Star Citizen reaches $500,000 goal in Kickstarter funding, nearing $2 million final target

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Chris Roberts' massive space sim Star Citizen has reached its $500,000 fundraising goal on Kickstarter six days after going live, bringing the project closer to its overall $2 million target.

Star Citizen has also directly raised more than $1.33 million through the game's official website, Roberts' original means of funding the title. That brings the PC game's fundraising total to more than $1.83 million. More than 25,000 backers have contributed to the funding of Star Citizen since Oct. 10.

Roberts, creator of the Wing Commander series, expanded his backing efforts to Kickstarter last week to provide a "stable and scalable" crowd-funding alternative to the official Roberts Space Industries site. Roberts hopes to raise somewhere between $2 million to $4 million to convince angel investors to fully fund the game. Star Citizen's Kickstarter fundraising drive will continue for the next 26 days.

Star Citizen is being pitched by Roberts as a massive, interstellar sandbox space simulation, "a complete universe where any number of adventures can take place, allowing players to decide their own game experience."

"I've always wanted to create one cohesive universe that encompasses everything that made Wing Commander and Privateer / Freelancer special," Roberts says in his Star Citizen pitch. "A huge sandbox with a complex and deep lore allowing players to explore or play in whatever capacity they wish."

Roberts is targeting a Nov. 2014 release for Star Citizen.

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