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Heroes of Ruin developer 'not satisfied' with 3DS sales

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No sequel in the works

n-Space, the studio behind 3DS dungeon crawler Heroes of Ruin, was not satisfied with sales numbers for the title, co-founder Dan O'Leary stated in an interview with Super Philip Central.

"We're not satisfied with the sales," said O'Leary. "The 3DS attach rate is... challenging at best and it seems that, for all its promise, Heroes of Ruin did not appeal to enough of the installed base."

Heroes of Ruin emphasized co-operative play, allowing up to four users to work together. The 3DS's StreetPass and SpotPass tech also allowed players to trade items. However, the title failed to make an impact.

O'Leary stated he was "super pleased" with the resulting game and hopes the studio makes a return to the dungeon crawler genre again. He adds, "but I fear that Heroes did not have enough commercial impact to justify a sequel."

Heroes of Ruin released Jul. 17 of this year.

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