Project Eternity, the recently Kickstarter-funded role-playing game from Obsidian Entertainment, will include mod support, the developer confirmed in its latest update on the crowdfunding website.
"Our plan is to release our file-format information and expose as much of the data in the game as possible for you to extend and edit," reads the post. "We traditionally do not 'hard-code' numbers so that our designers, and you, have the power to easily change and iterate on RPG data. We also plan on releasing localization tools to let communities around the world create localized versions for languages we are not translating Project Eternity into."
Obsidian plans to extend the game for modders once the team becomes more familiar with Unity during production. Further announcements will be made in the next coming months.
Modders will use NexusMods.com, the website previously used to host mods of Obsidian titles in the past, to share their creation once the game is released.
Project Eternity has raised more than $2.4 million on Kickstarter, $1 million over its initial goal, and has 8 days to go.
Update: In another Kickstarter update posted today, Obsidian announced the addition of Project Eternity's first expansion pack and inXile Entertainment's Wasteland 2 as backer rewards for the new $165 funding tier (and all levels above it). The expansion is set for release approximately six months after the game itself launches next April. "It's not DLC, but a real honest to God RPG expansion pack," said Obsidian. "We don't have the details on the Expansion yet, but you can bet it will be what you'd expect from an Infinity Engine game expansion."