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Forza Horizon developers discuss fusion of 'action racing' and Forza Motorsport physics

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

In Forza Horizon's latest behind-the-scenes video, its developers at Playground Games and Turn 10 Studios talk about how they brought the realistic car physics of the Forza Motorsport franchise into an open-world game.

Forza games always focus on the cars themselves, and the developers of Forza Horizon went to the usual lengths to incorporate real-world data into the game in order to make each car drive like its real-life counterpart. The allure of Forza Horizon is that players will be able to enjoy that authenticity in an open-world setting that rewards thrilling driving maneuvers such as burnouts, drifts and jumps.

Forza Horizon launches exclusively on Xbox 360 on Oct. 23. A demo is now available on Xbox Live; playing the demo and buying the full game by Oct. 31 will unlock an exclusive car, the 2013 SRT Viper GTS. For more on Forza Horizon, check out our interview with Turn 10 Studios creative director Dan Greenawalt.

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