Double Fine's fourth annual game prototyping process, the Amnesia Fortnight Project, will be pitching its projects to the general public this time around for voting, the company announced today.
The Amnesia Fortnight Project is an historical secret, in-house process in which Double Fine employees set aside what they are working on ("Amnesia") and spend two weeks ("Fortnight") working on new game prototypes in smaller teams.
In the past, Double Fine president Tim Schafer hand-selected the project leaders' whose games would enter the prototyping phase. This year 23 Double Fine employees will pitch their projects to the public, who will then vote on which games enter the two-week development cycle. Game documentary company 2 Player Productions, the team behind The Double Fine Adventure and Minecraft documentaries, will film each team as they work on their game.
After the winning games are chosen and made, prototypes will be downloadable through the Humble Bundle website, along with two prototypes from past Amnesia Fortnight Projects. These include Halloween-themed action RPG Costume Quest and Happy Song, a game that was inspiration for Sesame Street Kinect title Once Upon a Monster.
"It's like walking through your high school naked," said director of product development Isa Stamos in a press release. "It's mostly just embarrassing the first time. And also, it's the stuff of dreams!"