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Cooperatives, Episode 5: #SANDY

Chris Plante co-founded Polygon in 2012 and is now editor-in-chief. He co-hosts The Besties, is a board member of the Frida Cinema, and created NYU’s first games journalism course.

Hurricane Sandy struck the Eastern Seaboard this week, taking power from the homes of the Cooperatives.

With limited time and resources, gaming took a back seat to taking care of friends, family and ourselves. Of course, in a time of stress, everyone deserves a break, so we turned to what was available: a smorgasbord of handheld games.

In this week's special episode of Cooperatives, we recall the game's that helped pass the storm. Our iPhones and Vitas were put to good use, and I squeezed a good thirty-minutes out of a Game Gear before its batteries gave up the ghost. And when all the power was gone, we turned to the most terrifying of games — games of the mind!

What games do you play when the power goes out? Is it possible to beat Sonic 2 on Game Gear on a single battery charge?

If you would like to help those hit hardest by the storm, there is plenty of volunteer work available on the East Coast. Those wanting to lend a hand from afar should consider

The next level of puzzles.

Take a break from your day by playing a puzzle or two! We’ve got SpellTower, Typeshift, crosswords, and more.