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The Binding of Isaac being remade for consoles in 16-bit 'Rebirth' with local co-op

The Binding of Isaac has sold more than one million copies for PC and Mac combined on Steam in the past year, and a remake is in the works for consoles, creator Edmund McMillen wrote in the game's post-mortem on Gamasutra.

McMillen said he was approached by Tyrone Rodriguez of Nicalis, publisher of Cave Story and VVVVVV, to create a remake for consoles, The Binding of Isaac: Rebirth. McMillen accepted, but with certain conditions.

"I wanted the game to feature the second planned expansion that I couldn't do in the Flash version, I wanted it to feature local co-op, I wanted the graphics to be totally remade in 16-bit but still look and feel like the Flash version, and finally, I didn't want to deal with anything when it came to business," he said.

McMillen said it's "too early" to know which consoles Rebirth will be published for, but both Sony and Microsoft have expressed interest in making the game available as a downloadable title. The developer also feels the remake might "soften up a few people at Nintendo" for a release through the Wii U or 3DS eShop. While he doesn't seem convinced the Isaac is meant for iPad, he said he's "all up for it" if Nicalis can make it work.

Polygon has reached out to Nicalis for more information on possible platforms, release dates and what stage The Binding of Isaac: Rebirth is currently at in the development cycle. We will update this story with more information as we have it.

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