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Godus stretch goals announced with less than two days left in Kickstarter drive

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Godus developer 22Cans announced five Kickstarter stretch goals for the project today, shortly before the 48-hour mark of the funding campaign.

The studio launched its Kickstarter drive with a funding goal of £450,000; the five stretch goals range from £460,000 to £550,000.

At £460,000, 22Cans would add three single-player and multiplayer modes with "super unique competitive gameplay" to Godus. With £475,000 in funding, the game would allow players to start their own religious sect or join an existing one, a feature that would offer a competitive and cooperative social element in the form of leaderboard ranks. Receiving at least £485,000 would let 22Cans bring in James Leach, the BAFTA-winning writer of Black & White, Fable and other games by Peter Molyneux-led companies Lionhead Studios and Bullfrog Productions.

At the £500,000 level, 22Cans would add co-op multiplayer to Godus; it already includes competitive multiplayer. Support for Linux and Ouya would happen if backers could bring the Kickstarter campaign up to £550,000, although the studio notes that "it will be a challenge to build Godus for the Ouya platform, especially with a controller."

The Godus Kickstarter campaign ends at 12:50 p.m. on Friday, Dec. 21, so reaching the lower stretch goals is much more feasible than the higher ones. As of this writing, over 14,000 backers have pledged nearly £444,000, but Molyneux recently told Polygon that he remains anxious about the conclusion of the campaign.