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Black Ops 2 design director details his perfect custom class

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

If you're one of the millions of middling Black Ops 2 players and you're looking to up your game, its design director at Treyarch, David Vonderhaar, offered tips for building a custom class to Official PlayStation Magazine UK.

Vonderhaar built a defensive loadout for a large, open map, but included some tweaks to allow for viability in close-quarters firefights. He began with a reliable assault rifle, the SCAR-H or Type 25, and added two attachments: Extended Clip for extra ammo, and Select Fire for choosing between burst fire (long-range) and full auto (close-range).

"You need to be super-flexible within a single map," said Vonderhaar.

Then he picked a B23R pistol as a secondary weapon and chose Trophy System — which eliminates enemy projectiles within 10 meters — as his Tactical item. The Tier 1 perk Flak Jacket offers protection from explosive damage, while Tactical Mask, a Tier 3 perk, negates tactical weapons. Vonderhaar rounded out his class with the Danger Close Wildcard, which allowed him to bring along two sets of lethal grenades.

It's a versatile loadout with defensive abilities to back up increased offensive firepower. According to Vonderhaar, "This is a great loadout for capture the flag if you're a defender, as it boasts both flexibility and range."

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