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Dishonored patch adds dual-screen support, fixes bugs

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Dishonored developer Arkane Studios has released the game's first post-launch title update, bringing the first-person action title to version 1.2 with bug fixes and dual-screen support, publisher Bethesda Softworks announced today.

Here's the full list of release notes for the patch:

  • Support for playing the game on multiple screens.
  • Game Settings are now saved and restored properly even when using Steam offline.
  • Fixes for some interactions with Granny Rags that invalidated nonlethal playthroughs under certain circumstances. (Note: These fixes work even for savegames AFTER the final Granny Rags encounter.)
  • Fix for a crash that could happen during loading/transition between areas – notably near Dr. Galvani’s house.
  • Reworked "Choke" interaction to make it more reliable in valid contexts.
  • Fixed minor localization issues (PS3/360).
  • Fixed global post-process that sometimes worked improperly during some missions.
  • Fix for a rare crash that could happen when killing a NPC with a possessed rat and spring razor (PS3/360)

The title update is now available for download on all platforms — Windows PC, Xbox 360 and PlayStation 3. Dishonored originally launched in October. The game's first downloadable add-on, Dunwall City Trials, is set for release on Dec. 11 for $4.99 on PC and PlayStation 3, and 400 Microsoft Points ($5) on Xbox 360.

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