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End of Nations developer Petroglyph lays off 30, promises game is not canceled

Following its decision to indefinitely postpone the beta for World War II-themed real-time strategy MMO End of Nations, developer Petroglyph has let go 30 of its staff members, reports Eurogamer.

"Layoffs at Petroglyph," tweeted game writer and designer Adam Stevens earlier today, confirming the cuts."Looking like I'll be Leaving Las Vegas."

Late last month publisher Trion Worlds announced that the open beta phase for End of Nations would be postponed until "further notice," due to the MMO needing "polish and improvement" in "several key areas." The company also offered refunds to players who purchased the game's special edition in order to access to the closed beta.

Administrator Myll Erik took to the game's forums to assure players that despite the refunds and its place on hold, End of Nations was not canceled and the developer needed more time to "deliver a better game."

Petroglyph also canceled MMO Mytheon after a brief five-month open beta period in 2011. The company is currently working on Battle for Graxia, a MOBA title that recently went into open beta on Steam.

Polygon has reached out to Petroglyph for details and will update this story with more information as we have it.