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BioShock Infinite developer Irrational Games isn't skimping on the depth of graphics options available to Windows PC users, reports PC Gamer.
The game will offer a full complement of options for users to tweak its visuals, with the studio going above and beyond the typical levels of texture detail and anti-aliasing. According to Irrational, Infinite runs on DirectX 10, but does utilize some DirectX 11-based enhancements.
Here's the full list of graphics options:
- anti-aliasing
- texture detail
- dynamic shadows
- post-processing quality
- light shafts
- ambient occlusion
- object detail
- vertical sync
- field of view (a slider, with no listed value)
- user interface margins
- toggleable highlighting of "searchable" or "important" objects
BioShock Infinite was just delayed by one month — it is now set for release on PC, Xbox 360 and PlayStation 3 on March 26, 2013. Check out our recent hands-on preview here.