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BioShock Infinite PC options offer numerous graphics tweaks

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

BioShock Infinite developer Irrational Games isn't skimping on the depth of graphics options available to Windows PC users, reports PC Gamer.

The game will offer a full complement of options for users to tweak its visuals, with the studio going above and beyond the typical levels of texture detail and anti-aliasing. According to Irrational, Infinite runs on DirectX 10, but does utilize some DirectX 11-based enhancements.

Here's the full list of graphics options:

  • anti-aliasing
  • texture detail
  • dynamic shadows
  • post-processing quality
  • light shafts
  • ambient occlusion
  • object detail
  • vertical sync
  • field of view (a slider, with no listed value)
  • user interface margins
  • toggleable highlighting of "searchable" or "important" objects

BioShock Infinite was just delayed by one month — it is now set for release on PC, Xbox 360 and PlayStation 3 on March 26, 2013. Check out our recent hands-on preview here.

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