So you're on vacation, partying with your friends, when you decide, "Hey, let's go skydiving!" A reasonable thought, if ever there was one. Slightly less reasonable: skydiving over an island you've never actually been to before.
Unfortunately for you and your compatriots, the island you picked is packed to the brim with pirates, paramilitaries and vicious, man-eating beasts of the wild. Not exactly Tahiti.
Far Cry 3 demands that you survive this dangerous landscape with only your wits ... and a ton of ammo. It's not an easy task, which is why we enlisted ten of the developers behind the game to offer up some helpful advice on how to best stay alive in such a harsh landscape.
HAVE A PLAN B
"When I'm driving around the Island, I always place a C4 somewhere on my truck. This way, if I get caught by a roadblock with pirates, or if I'm being chased – I can always leave the truck, vanish in the jungle and let the enemies search for me around it. Then I hit the plan B button." Vincent Ouellette – Level Designer
DON'T BE ALARMED
"First, I scout the outpost with the camera from several angles to identify where the alarms are. Then I use a sniper rifle to quickly disable all of them, or most of them. In some cases I disable 2 of 3, and then I just rush in the base and quickly destroy the last one. That way I ensure that the pirates won't trigger it and call for reinforcements." Zsolt Bakonyi - Graphics Technical Director
HEALTH ABOVE ALL ELSE
"Until you've crafted a larger syringe pouch, it's a good idea to carry mostly health syringes." Simon Benoit – Dev. Tester
"Outposts can be deadly and a joyful pain to deal with. Know that aggressive animals can be your friends and can be used to your advantage. Shoot the cage and unleash the fury." Daniel Gagné - Graphic Designer Hud & Menus
ARMED TO THE TEETH
"Upgrade your weapons holster as soon as possible; having a wide arsenal on hand to get rid of Rook Islands vermin is key to success." Guillaume Beaulieu - Dev. Tester
TRIM THE EDGE
"Throw a rock and get those curious guards around the outpost to investigate the noise. Then, when you feel confident they are isolated from their buddies, it is time to harvest." Dave Lynch - Gameplay Programmer