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Elite: Dangerous to have procedurally-generated Milky Way containing more than 100 billion stars

Elite: Dangerous will be lite a cross between the original game and Frontier

Frontier Developments' successfully Kickstarted game, Elite: Dangerous, will take place in a procedurally-generated Milky Way that hosts more than 100 billion stars, according to the game's creator, David Braben.

Speaking with PC GamesN, Braben said that the game will be set in a "truly giant galaxy of vast numbers" and will be a mixture of the original Elite, which was released in 1984, and its sequel Frontier, released in 1993.

"It depends on what aspect of the game you look at," Braben said. "I think in many respects [Elite: Dangerous] is more comparable to Frontier in terms of the way the galaxy works ... but in terms of the way you fly it's much closer to Elite.

"We're going to have Newtonian physics. But the way that we apply the fly-by-wire layer over the top makes the combat feel really visceral and seat-of-the-pants, rather than [as in Frontier] jousting at huge distances."

Elite: Dangerous has a planned release date of March 2014. Braben's full interview where he discusses Frontier Developments' Kickstarter campaign can be read here.