Rayman Jungle Run (iOS) review - How to do a mobile adaptation

Game Info
Platform iOS
Publisher Ubisoft
Developer Pastagames
Release Date Sep 18, 2012

Rayman Jungle Run requires the smarts and reflexes of a console platformer, without the skill necessary to operate a multi-button controller.

The title Rayman Jungle Run calls to mind the shallowest of mobile gaming cash-ins: the endless runner tie-in. The recipe for such a game is simple. Take a mascot and set him on a path obstructed by procedurally generated hurdles. Slap a $2.99 price tag on the app, and pat yourself on the back. Rayman Jungle Run deserves a better title.

This unexpected ditty is the closest touch screen gaming has come to a proper platformer, and is the best surprise in the genre since, well,Rayman Origins last year.

The game is more akin to that console game than its mobile competitors. The appendage-less Rayman still skitters across a world covered in moss and sunshine, collecting fireflies and swinging from vines, dodging spikes and stomping on baddies, ultimately reaching a stage's finish line.

In both games, the goal is to get from point A to point B, with unlockable stages doled out in return for collecting all items that pock the colorful settings.

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Wrap Up:

IT'S A SLICE OF ONE OF LAST YEAR'S BEST CONSOLE GAMES.

At $2.99, it may sound like an expensive mobile game, but Rayman Jungle Run is not your typical title. It's a slice of one of last year's best console games. For the price of a New York cup of coffee, you get something special. Treat yourself.

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