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SOMA is about exploring consciousness through monsters

SOMA creative director Thomas Grip took to the PlayStation Blog today to expand on the story that underlies eerie trailer that Frictional Games released today.

SOMA, he wrote, is a "sci-fi horror game" that explores human consciousness and the very nature of being.

"Personally, I find it the most profound questions that it is possible to ask," Grip wrote. "‘How can the feeling of subjective experience arise from a chunk of flesh?' Exploring this further takes us to questions such as ‘Can machines be conscious?' and ‘Do we have free will?' It quickly gets very disturbing, and is ideal for a futuristic horror setting. It is the kind of sci-fi that we want to make."


SOMA, which is due out in 2015 on PlayStation 4 and Windows PC, will use in-game antagonists and oddities to perform its metaphysical exploration.

"Part of this comes through the game's monsters," he wrote. "You will encounter a number of strange creatures, each an embodiment of an aspect of our themes. In order to survive the journey, you need to understand how they work and in the process take on extremely unsettling subjects.

"Our goal is for SOMA to not just be another carnival ride of cheap scares. It is meant to chill you to your core, and confront you with questions about your very existence."

You can watch Soma's disturbing trailer above.

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