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DICE addressing Battlefield 4's high CPU usage, low frame rates and more ahead of launch

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DICE plans to address Battlefield 4's low frame rates, high CPU usage and many other issues players reported during its recent beta period, global community manager Vincent Vukovic outlined on the official Battlefield blog.

As PC gamers reported problems running Battlefield 4 at an optimal frame rate, DICE rolled out three game client updates and game server updates during the beta to address the issues. According to Vukovic, the updates also served to gather more information about the problems to "ensure a smoother launch."

Three patches were also released during the beta to address high CPU usage reported by those using dual, quad and six-core processors. "This was a true beta, and as such all the crash reports that were generated during this period will actually help us make a better game," Vukovic wrote.

Players, mainly PC users, reported getting stuck on the loading screen and DICE maintains that it has discovered why and is confident that the issue will be minimized by launch.

Due to beta feedback, Xbox and PlayStation users will be able to revert back to the Battlefield 3 controls by chosen the Legacy layout in the options. Empty server listings for Xbox 360 and PlayStation users and the elevator catapult bug experienced across all platforms have been addressed.

The game will also receive gameplay balancing tweaks, along with numerous changes to infantry, vehicles, locking weapon aspects. Planned changes are listed in full on the Battlefield blog.

Available across PlayStation 3, Xbox 360 and 64-bit Windows PC machines, the exclusive and open betas began Oct. 1 and Oct. 4, respectively. Testing for both beta tiers concluded Oct. 15.

Battlefield 4 is slated for an Oct. 29 release on Windows PC, Xbox 360 and PlayStation 3. The first-person shooter is set for launch on Nov. 19 for Xbox One and Nov. 12 for PlayStation 4.