Project Phoenix’s Kickstarter success and public development makes the game less likely to fail, creator, director and producer Hiroaki Yura told Red Bull.
Stakes too high for Project Phoenix to fail, creator says


Creative Intelligence Arts took the Japanese role-playing game to Kickstarter earlier this year. The crowdfunding campaign ended in September with $1.01 million, just above its $1 million goal. Yura believes that the game’s publicity and the repercussions the development team would face if it were to fail makes success more likely.
“If [we] do fail everybody’s watching, and the caliber of people that are involved is too public,” Yura said. “I would say that it’s going to be harder to fail because it’s a matter of trust, and also about public relations with other clients as well. If they’re seen being one of the key responsibilities that failed in this project, then they’re likely not to get any jobs afterwards, so yeah, I don’t think anyone’s going to fail.”
Project Phoenix is slated for a mid-2015 on Linux, Mac, Windows PC, PlayStation 4 and PlayStation Vita. A limited version of the game is also headed to iOS and Android.
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