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Sega maintains solid performance in first half of 2014 fiscal year

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Sega Sammy, parent company of Sega, reported impressive financial results for the first half of its 2014 fiscal year today, maintaining the good performance from its first fiscal quarter.

For the six months ending Sept. 30, 2013, Sega Sammy's net sales totaled 162.21 billion yen ($1.65 billion), an 18.8 percent jump from the same period a year ago. Operating income came in at 12.4 billion yen, up 57.1 percent, while net income was up 192.9 percent to 11.35 billion yen.

Sega Sammy's video game business saw "generally solid" sales of packaged titles, and a year-over-year increase in the total number of units moved to 3.23 million copies worldwide. The Creative Assembly's Total War: Rome 2 was Sega's only major release in the three-month period ending Sept. 30; the company has sold 800,000 copies of the real-time strategy title in the U.S. and Europe since launching it Sept. 3. And sales of digital titles for Windows PC, mobile phones and smartphones "remained favorable," according to Sega's earnings report.

Overall, Sega Sammy's video game segment reported sales of 44.1 billion yen during the fiscal half-year, a 23.5 increase over the same period in 2012, and operating income of 1.12 billion yen; in the same period a year ago, the division suffered an operating loss of 780 million yen.

In addition, as of today, Nov. 1, Sega Sammy has officially completed its $140 million acquisition of the bankrupt Index Corporation, parent company of publisher and developer Atlus. Under the purchase agreement, which was announced in mid-September, Sega created a new subsidiary for Index called Sega Dream Corporation.

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