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Friends List: How did you design the PlayStation 4 review?

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Chris Plante co-founded Polygon in 2012 as editor-at-large and is now editor-in-chief. He also created and occasionally teaches NYU’s Introduction to Games Journalism course.

Lots of kind people have complimented me on the PlayStation 4 review, but I cannot take credit for the incredible. That goes to our amazing design, product and production teams.

If this is your first episode, Friends List is a daily web series in which press, publishers and developers answer an important, unusual or agitating question related to video games. The goal is to give both Polygon's many team members across the globe, and those involved in covering, designing and releasing games, an opportunity to speak with you.

Today, I'm joined by Product Manager Jake Lear and Engineer David Zhou to answer this question: How did you design the PlayStation 4 review? The episode will begin at 2:00 p.m. ET and will be available via YouTube following the recording.

Share your opinion in the comments. We'll field questions at the end of the episode.

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