Chris Roberts' crowd-funded space sim, Star Citizen, surpassed its $29 million stretch goal for additional funding on its single-player campaign, Squadron 42.
Squadron 42 takes place within the game's universe and can be played offline and with friends. According to Roberts' post, the extra funding will help make it "a true spiritual successor to Wing Commander."
"Squadron 42 can go above and beyond anything you've seen before," Roberts wrote. "From opening with an epic battle instead of a training patrol to missions that seamlessly combine boarding and space combat, we aim to put you right into the action! Additional funding will let the team realize this, with enhanced mission design and more resources and animations to enhance fidelity."
In the video above, Roberts and designers at Cloud Imperium Games talk about creating Squadron 42 and the challenges that come along with it.
Star Citizen's next stretch goal is set at $32 million for additional ships and improvements. The game is currently slated for launch in 2015. Roberts recently confirmed that Star Citizen is intended only for PC and will "never been dumbed down for a lesser platform."