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Report: Arkane switching from Unreal to CryEngine for next game

Dishonored developer Arkane Studios may be switching from Unreal Engine 3 to CryEngine for its next game, according to a series of tweets from the HR manager for Arkane and Battlecry Studios, Ashley Pierce.

According to a tweet from late October, both Arkane and Battlecry Studios are developing with Crytek's game engine, which has powered games in the Crysis and Sniper: Ghost Warrior series as well as Mechwarrior Online. Another tweet on the same day revealed that Arkane was looking for a Tech Artist to "dive deep" in CryEngine. When asked if Arkane is using CryEngine, she responded, "Here in Austin we are!"

Polygon reached out to a representative from Bethesda today, who told us that the company is "not talking about details of Arkane’s next project yet."

Battlecry was founded in late 2012 by BioWare veteran Rich Vogel. It's located in Austin, Texas, the same city as Arkane's North American headquarters. At its founding, BattleCry was hiring "experienced game developers" for an unannounced project.

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