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Paradise Lost: First Contact mixes platforming, stealth, alien plant life

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A mysterious asteroid crashes in the desert. Onboard: you, Subject W, an alien plant, captured and subjected to scientific experiments looking for escape.

That's the premise for Paradise Lost: First Contact, a Linux, Mac and Windows game from the three-person Spanish developer Asthree Works raising funds on Kickstarter. The developer cites franchises like Castlevania, Metal Gear, Metroid and Oddworld as inspirations for its side-scroller, which mixes elements of stealth, platforming and puzzle solving inside of a non-linear Metroidvania structure.

As of this writing, the Kickstarter campaign has raised $40,306 of its $70,000 goal from 2,038 backers with 26 days remaining. Pledges beginning at $9 will net backers a DRM-free copy of Paradise Lost: First Contact, which is slated for release in December 2014. Stretch goals for the Unity-developed game include ports to PlayStation 3, PlayStation 4 and PlayStation Vita at $200,000 and Wii U at $250,000.

Check out the trailer above to see the retro-styled game's survival horror-tinged debut and the video below for the developer's crowdfunding pitch.