Skullgirls publisher Autumn Games and co-publisher Konami have “terminated their business relationship,” a move that will make it easier to deploy patches for the PlayStation 3 and Xbox 360 versions of the fighting game, developer Lab Zero Games CEO Peter Bartholow revealed in a post on the game’s Indiegogo page.
Skullgirls and Konami part ways, console patches incoming


According to Bartholow, the relationship between Autumn and Konami, which published the game in Europe and the U.S., has “not always been hunky-dory.” In an October 2013 post on Indiegogo, he wrote that the developers needed help with Microsoft certification checks, but Konami had been “completely unresponsive” to their requests.
“So, as of today, Autumn and Konami have terminated their business relationship, allowing us to move forward with the PS3 and Xbox 360 patch in a more timely and cost-effective manner,” Bartholow wrote.
Autumn Games will now serve as Skullgirls’ publisher on PlayStation 3. Because Microsoft doesn’t support purely digital publishers on Xbox 360, Autumn is working with MarvelousAQL to secure a publishing slot on the console.
Bartholow expects the patch, testing on which is “nearly complete,” to arrive on PS3 first. “But Xbox 360 owners shouldn’t worry — the delay between the two shouldn’t be anything like that with the previous patch, now that we have the format of the patching mastered.”
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