Natural Doctrine, Lollipop Chainsaw publisher Kadokawa Games' first title from the company's internal studio, is being delayed until March 19, 2014 in Japan, the developer announced on its official website.
Kadokawa Game Studio recently released a trailer for Natural Doctrine, teasing a little more about the game's antagonists and protagonists through a series of renders and a battle against a dragon. Set in fortified castle town of Feste and its surroundings, the story of Natural Doctrine focuses on resource war between goblins, trolls, humans, lizardmen and humanoids.
The title will offer single-player and multiplayer modes, where non-human units will be playable, as well as cross-play compatibility. According to producer Kensuke Tanaka, a unique feature of Natural Doctrine is how units are free to move across large areas in its turn-based battle gameplay.
"Games with small squares may allow you to stack characters into a single space, but with this game, you can move around anywhere you like within the area, which makes positioning important," he said. "Each unit will also have their own specialized job; you'll build a skill tree for each one as they grow. Front-line units, for example, might have skills in one-handed or two-handed swords, and they can grow these skills flexibly depending on what the player's tactical plan is."