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Thief will offer the same gameplay experience and content across both Windows PC and next-gen consoles, art technical director Jean-Normand Bucci recently told DSOGaming.
Speaking about the differences between the game on current and next-gen, Bucci explained that the features of new consoles "will be exploited to its full extent." However, PC users shouldn't expect there to be a difference in how the game plays.
"The PC and next-gen versions of the game will be the most impressive when it comes to visuals, although the team are working hard to ensure that the content and gameplay are the same across both platforms," Bucci said.
Accoring to Bucci, the PC version will support the same graphical features of next-gen with improvements — including higher resolution shadows and multi-monitor support. The PC version of Thief is also among the first to support AMD's Mantle API, Bucci said.
Thief launches for PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One on Feb. 25, 2014, in North America. During VGX 2013, Eidos Montreal detailed how the game's companion app will connect with the game.