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BitSummit aims to bridge gap between independent Japanese game developers and western media

The first annual Japanese Independent Game Development and Media Summit called BitSummit will take place in Kyoto, Japan on March 9, 2013.

Created and directed by Q Games' James Mielke, the event aims to introduce western media to independent Japanese game developers to create future working bonds.

"It's a pretty simple formula, really. If BitSummit can help Japanese independent developers make connections with the Western media, then they can build long-lasting relationships," Mielke said in a recent interview with GameSpot. "If the Western media knows these guys on a first-name basis, then they'll be better prepared to write about something new and fresh, instead of the same old Call of Duty headlines."

Closed to the public, the summit is free for industry media and developers. As numbers are limited, those who wish to attend are encouraged to RSVP as soon as possible through the official BitSummit website.

Keynotes and interviews will be a big part of the event with Japanese translators on hand. Special entertainment guests at the event include 8bit music artist Professor Sakamoto.

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