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BioShock for PlayStation Vita still stuck in negotiation stages, says Ken Levine

There appears to be no movement on Ken Levine's plans to bring BioShock to the PlayStation Vita, with the series' creative director telling Polygon that the proposed portable game is still in the hands of business people.

"I have business guys who are talking about it," Levine said in an interview, echoing similar comments from last year about the stalled BioShock game. "At this point, until they have something, I can't talk [about it]. It's like any business negotiation. If they can find numbers that work [we'll do it.]"

Levine says the portable game, pitched at E3 2011 as a "pet project" set in the BioShock universe, is "something I'd like to do."

"I like the Vita," Levine said. "It's a cool platform, and it's gonna be cooler when the PS4 stuff comes out, too," referring to the possibility of cross-play and cloud-based technology coming with the next-generation PlayStation.

BioShock for PlayStation Vita was first teased nearly two years ago, when Levine announced PlayStation Move support for BioShock Infinite and a new BioShock game that was still "very early days."

BioShock Infinite will be released for Windows PC, PlayStation 3 and Xbox 360 on March 26.

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