The title was pulled from Steam last December, with Valve's vice president issuing a statement to Polygon apologizing to customers for "prematurely issuing a copy of War Z for sale via Steam."
The product came under fire from consumers who bought the game, complaining that the product's description and marketing were misleading. Some of the controversial features advertised included misrepresented server capacities and huge disparities in map size. Hammerpoint also changed several features and requirements post-release, such as increasing the respawn time from one to four hours, with the ability to respawn instantly in exchange for money.
The zombie MMO's current feature description on Steam makes no mention of map size, server capacities and other controversial features.
The War Z executive producer Sergey Titov initially hit out at the irritated consumers and took to the game's forums saying: "This is not a boxed product that you buy one time. It's evolving product that will have more and more features and content coming it. This is what The War Z is."
During that tumultuous period, Polygon reported that The War Z had its trademark suspended since Nov. 15, 2012 for being too similar to Max Brook's novel World War Z and its upcoming film adaptation.
Polygon has reached out to Hammerpoint Interactive and Valve for comment and will update this story accordingly.