/cdn.vox-cdn.com/uploads/chorus_image/image/7803219/rayman-legends-screenshot_1280.0.jpg)
Rayman Legends is no longer exclusive to Wii U — it will also be available on PlayStation 3 and Xbox 360, and publisher Ubisoft has delayed the launch of the Wii U version to early September, when the game will launch on all three platforms.
Ubisoft Montpellier, the studio behind the Wii U version, is also making the PS3 and Xbox 360 versions.
"We heard from many Xbox & PlayStation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system," said Geoffroy Sardin, Ubisoft's chief marketing & sales officer for Europe, the Middle East and Africa, in a press release. "We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game."
Rayman Legends is a follow-up to 2010's Rayman Origins. The platformer was previously scheduled for release Feb. 26 in North America, Feb. 28 in Europe and March 1 in the U.K., exclusively on Wii U. Those concrete dates came after Ubisoft's initial announcement that Legends would be released in 2012.
Update: Rayman Legends' Wii U-specific features will remain exclusive to that version of the game, according to Xavier Poix, managing director of Ubisoft's French studios. Speaking to IGN during DICE 2013, he said, "It's a different kind of experience if you have the Wii U. ... There is still this magic of having one player that can play on one system with a new experience and the other on the usual game pad. That stays a Wii U exclusive for sure, by definition."
"We decided to give the fans what they wanted"
Legends allows for co-op play across regular controllers and the Wii U GamePad, with the player on the GamePad able to assist their partners through touchscreen taps and gestures.
Poix added that the PS3 and Xbox 360 versions will feature co-op play similar to Rayman Origins. "If [fans] loved the Origins experience, it's close to the same kind of feeling but with a level of immersion and brand new settings that haven’t been seen before," he explained.
Asked about the decision to make Legends a multiplatform title, Poix said that in light of Origins fans' disappointment at the Wii U exclusivity, Ubisoft "thought it was making more sense to also bring the game to where it was originally from. That means Xbox 360 and PlayStation 3."