The developers at Full Control want Space Hulk's upcoming turn-based strategy video game adaptation to be as faithful as possible to the original board game, CEO Thomas Hentschel Lund told Rock, Paper, Shotgun.
Originally created by Games Workshop, Space Hulk takes place in the Warhammer 40,000 universe where players lead a small team of Space Marine Terminators through the remnants of an ancient spacefaring vessel.
"What we're overall aiming for is to take the board game experience and make a digital game out of it," Lund said. "What we mean with that is not taking it literally 1:1. If you have in your head the board game as you play that, and XCOM, and mix those two together. That's the game experience you can expect from Space Hulk."
The collaboration between board game designer and video game developer was the result of a chance meeting at GDC 2012 where Lund struck up a conversation with a stranger in a hotel lobby.
"We kept chatting back and forth, and he asked what kind of games I would really like to do," Lund said. "'I want to do Space Hulk — it's the game of my dreams.' Then he hands me his business card, and it was Ian Livingstone. So here I am pitching, without knowing, to one of the three founders of Games Workshop."
Announced late last year alongside a Space Hulk teaser trailer, the digital edition will support cross-platform play between Windows PC, Mac and iOS.