The update went on to say that offline characters can't be imported into online games because of exploitation and hacking risks. However, the team is exploring the feasibility of importing online characters into offline games.
While the offline single player mode purchased via the Kickstarter campaign will not include DRM, the update stated that it is highly likely that offline versions purchased elsewhere will feature DRM.
The team also cleared away any confusion surrounding microtransactions relating to the offline mode and was adamant the mode will be entirely microtransaction free.
Developed by designer Richard Garriott and Portalarium, Inc. Shroud of the Avatar's Kickstarter campaign has reached $782,461 of the $1 million goal since its launch on the crowdfunding site on March 8. For more information about Shroud of the Avatar, read Polygon's interview with Richard Garriott here.