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The fate of Patrice Desilets, the acclaimed game designer who created the Assassin's Creed franchise before leaving Ubisoft to join THQ Montreal in 2011, is no longer up in the air.
Ubisoft officials today confirmed to Polygon that Desilets has returned to the company. The return to Ubisoft occurred after THQ Montreal, where Desilets was working, was acquired wholesale by Ubisoft in THQ's January fire sale.
"We are very pleased to welcome Patrice to Ubisoft again and anticipate that this renewed partnership will produce new ideas and high-quality titles for Ubisoft's customers," a spokesperson said.
In January, a Ubisoft representative told Polygon that it was too soon to say if Desilets would return to Ubisoft.
"In the coming weeks we'll be looking at how to offer an organizational structure that provides continuity for the creative teams involved," the spokesperson said at the time. "Unannounced projects from THQ Montreal are included as part of the acquisition."
The two projects in question, are 1666 — the working title for the project helmed by Desilets — and another project codenamed Underdog.
Patrice was a creative director when he left Ubisoft in 2010 and served as a creative director at THQ until its bankruptcy earlier this year.