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Unreal Engine 4 licensed by Spec Ops: The Line developer Yager for next-gen game

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Yager has licensed Unreal Engine 4 from Epic Games, making the Spec Ops: The Line developer the first independent studio in Europe to do so, the two companies announced today.

Berlin-based Yager will use the engine to develop a "major next-generation title to be unveiled in the coming months," said Timo Ullmann, the studio's managing director, in a press release announcing the licensing agreement.

Calling Unreal Engine 4 "hands down, the best toolset for creating next-generation, AAA games," Ullmann went on to say, "Yager is thrilled to be utilizing Epic's latest technology for our foremost project." The studio built Spec Ops: The Line in Unreal Engine 3.

Other announced licensees of Unreal Engine 4 include Square Enix, Zombie Studios and NCsoft.