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GDC Experimental Gameplay Workshop returning for 11th year with Journey, Uncharted developers

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

The Game Developers Conference's 11th annual Experimental Gameplay Workshop will be hosted by Journey producer Robin Hunicke, Uncharted designer Richard Lemarchand and Storyteller developer Daniel Benmergui, the show organizers announced today.

It will run for two hours on the afternoon of Friday, March 29.

The Experimental Gameplay Workshop is a popular session every year in which developers showcase unique, innovative gameplay ideas. Numerous well-known games such as Portal, Braid, World of Goo and Everyday Shooter have premiered at the event. Both Hunicke and Lemarchand have taken part in the session at previous GDCs, and some of this year's participants are also Experimental Gameplay Workshop veterans.

The list of developers exhibiting experimental gameplay prototypes this year includes Jason Rohrer (Passage), Emily Short (Galatea), Henry Smith (Spaceteam), Eric Zimmerman (Diner Dash), Brenda Romero (Wizardry) and Keita Takahashi (Katamari Damacy).

GDC 2013 will run from March 25-29 in San Francisco, and Polygon will be there to bring you comprehensive coverage of the show.

Update: We've added Daniel Benmergui to the list of curators for the event. We apologize for the omission.

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