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Team Fortress 2 guide for Oculus Rift recommends easing your way in

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Now that Team Fortress 2 supports the Oculus Rift, you might be tempted to jump right in with the headset strapped to your face — but the Oculus Rift user guide on the game's official wiki advises a more gradual approach.

Enabling Rift support in Team Fortress 2 takes a bit of doing but is relatively simple: You'll have to add "-vr" to the command line launch options and enable the developer console. The wiki also recommends calibrating your inter-pupillary distance — the distance between the pupils of your eyes — for the best experience.

You may have to limit the length of your initial sessions playing Team Fortress 2 with the Rift, according to the wiki, because "[virtual reality] is awesome and immersive, but it can't fool your senses all the time." The wiki advises users to play only for 10 minutes at a time until they get their "VR legs," and suggests starting with slower characters like the Heavy or the Medic, since the faster classes "can produce particularly intense experiences in VR" — and motion sickness.

Valve announced Rift support in Team Fortress 2 earlier this week.

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