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Crystal Dynamics' has run its course with Lara Croft and the Guardian of Light, Tomb Raider's creative director Noah Hughes told OXM in a recent interview.
"No, Guardian was a great opportunity to explore things that we may not have done in the pillar franchise titles, but in that case it was co-op," Hughes said when asked if there was a future for Guardian. "There are no plans to do anything in that series but it was a great opportunity to do something a little bit outside of the core."
Lara Croft and the Guardian of Light came to fruition when Crystal Dynamics were experimenting with what would constitute as a Tomb Raider reboot in 2009. The title was the result of that experimentation and was released in 2010.
Hughes also told OXM that while Crystal Dynamics is still interested in looking at finding ways for people to "tomb raid" together, it didn't think the capability was suited to the latest Tomb Raider.
"With Guardian of Light, the tone and the story supported side-by-side play in the campaign," he said. "This time around, it's less appropriate and we tried to do more of a complementary experience, hoping it would have a lot of replay ability and people can just jump in and have fun."
Tomb Raider launched March 5 on Windows PC, Xbox 360 and PlayStation 3.