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Nvidia has issued an apology to users following performance and stability issues that occur with GeForce cards while playing Tomb Raider on max settings.
Users across Nvidia, Steam and Tomb Raider forums have complained about a number of issues relating to GeForce, in particular problems relating to repeated crashing to desktop on 600-series cards and AMD's TressFX hair rendering technology causing performance issues in the game.
"Unfortunately, Nvidia didn't receive final code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided," wrote Nvidia's Andrew Burnes. "We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible. In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games."
Issues cannot be completely resolved by an Nvidia driver, Burns continued. Developers will be required to make code changes on their end to solve the issues on GeForce GPUs.
"As a result," he writes, "we recommend you do not test Tomb Raider until all of the above issues have been resolved."