The 2013 Game Developers Conference hosted record attendance of 23,000 people last week, announced UBM Tech Game Network, the company that runs the show, today.
The first two days of the five-day convention focused on mobile, free-to-play and independent games, while the main conference began Wednesday, March 27. Highlights of this year's show included Jason Rohrer's game that won't be played for 2,000 years; a session in which Far Cry 3's lead writer called for Method acting in games; the prototype that Fruit Ninja developer Halfbrick had to shelve; the #1reasonwhy panel; and Hideo Kojima's unveiling of Metal Gear Solid 5: The Phantom Pain.
UBM Tech Game Network also announced that next year's Game Developers Conference will take place from March 17-21, 2014, once again at the Moscone Center in San Francisco.
You can peruse all our GDC 2013 coverage in the StoryStream below.