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Project Eternity's gameplay footage reveals dynamic environments

The latest update for Obsidian Entertainment's upcoming role-playing game Project Eternity shows off its first gameplay footage, notably its exterior environment comprised of dynamic elements such as water, foliage and lighting.

"The Infinity Engine games were known for their art, and we wanted to hit the high standard of visual quality established by games like the Icewind Dale series," the update reads. "We also wanted to introduce dynamic elements into the environment that were mostly absent from the classic games, like dynamic water, movement in foliage, and dynamic lighting of the scene."

Last December, Obsidian revealed some examples of the game's character and environment models, which were created using Maya.

The RPG's successful Kickstarter project held the record for the highest funded video game in Kickstarter history when it reached $3.99 million. That record was broken last week when InXile Entertainment's Torment: Tides of Numenera campaign breached $4.18 million in pledges.

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