clock menu more-arrow no yes

Filed under:

Exclusivity can be 'the only way to get something out,' Papo & Yo dev says

New, 4 comments

If you buy something from a Polygon link, Vox Media may earn a commission. See our ethics statement.

For cash-strapped independent studios, platform exclusives can be the only way to get a game released, developer Minority Media's founder Vander Caballero told Kotaku.

Caballero said that the "amazing relationship" Minority had with Sony not only brought Papo & Yo to the PlayStation 3 as a timed exclusive but also offered the indie developer benefits.

"If you are an independent, you have zero marketing money," Caballero said. "You have nothing. Then you need someone to support your project. So, if someone asks you for exclusivity and it's going to help you to bring out your product into the market, I think that can be good. Sometimes, I think it's the only way to get something out."

Papo & Yo was released last year through PlayStation Network and this week for Windows PC on Steam, Amazon, Desura and other online stores. For more on Caballero, Papo & Yo and the upcoming Silent Enemy, be sure to read Polygon's feature.