Game designer Mark Jacobs and City State Entertainment have launched a Kickstarter fundraising drive for their massively multiplayer online role-playing game codenamed Camelot Unchained, seeking $2 million in player donations.
The Windows PC game, Jacobs says in the Camelot Unchained Kickstarter video, is an MMO "with a twist" set in a "post-apocalyptic yet familiar world."
"[Camelot Unchained] is focused solely on 'TriRealm' combat," Jacobs says, which is City State's way of saying realm versus realm combat. " Three realms do battle against each other, the Vikings, the Tuatha Dé Danann and the Arthurians. It is a game in which you the player not only help build the world, change the world [and] explore the world but, most importantly, fight each other."
Jacobs, who has worked on online games like Dark Age of Camelot and Warhammer Online, says Camelot Unchained is built upon three pillars — RvR, crafting and housing — and employs a "rock, paper, scissors" approach to combat.
"The classes in one realm are not identical to the classes in the other two realms," he explains. Jacobs has been writing about the "foundational principles" of the game on its official website since February.
City State Entertainment plans to release Camelot Unchained as a subscription-based game. Its subscription tiers will be "based on players' individual choices regarding participation, but will be less than the current accepted norm for MMORPGs," according to the Kickstarter page.
The game's expected release date is December 2015 on Windows PC.
The Camelot Unchained Kickstarter has already passed the $500,000 mark on its first day of fundraising, which comes to an end May 2.
More details and a long list of backer reward tiers are available at the game's Kickstarter page.