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National STEM Video Game Challenge winners present games at the White House Science Fair

Winners of the National STEM Video Game Challenge presented their games today at the White House Science Fair, according to a press release from sponsor E-Line Media.

Gustavo Zacarias presented his game, Dark Labyrinth, to attendees that included representatives from the U.S. government, industry and education sectors. A trailer for the game, which sees players navigate a maze while solving multiplication problems, appears above.

"I never thought I would be exhibiting my game at the White House," said Zacarias. "I worked very hard during the making of the game and was very happy about winning a national competition, so I'm very excited and thankful for the opportunity to be part of this great event."

Wilfried Hounyo and Golden Rockefeller, part of another winning STEM Challenge team, presented their game Electrobob. The game teaches players about electrons, and a trailer appears below.

The National STEM Video Game Challenge tasks middle and high school children with creating video games as part of an initiative to promote STEM (Science, Technology, Engineering and Math) skills. Submissions for 2013 opened in February, and the deadline has been extended to May 1.

Other STEM projects recently in the news include the Girl Scouts of Greater Los Angeles' recently introduced video game design patch and iD Tech Camps' announcement of a summer class on first-person shooter design using Ubisoft's ShootMania Storm.

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