Sunbreak Games' Buddy & Me Kickstarter campaign to develop the 2D platformer surpassed its funding goal of $40,000, raising a total of $42,093 with two days to go.
Once developed, the endless runner platformer about "a young boy runs through the forest of his dreams, alongside his magical best friend" will see a release on iOS and Android-operated smartphones and tablets.
The campaign was at sitting at $25,330, just three days from the end of its campaign, and it just fell short of reaching its first stretch goal of $45,000 that would have seen the addition a playable girl character.
Additional stretch goals included one at $50,000 to expand on the gameplay mechanics, such as a Zipline and the Cannonball, "where Buddy leaps up, swallows the player, then shoots him out across the level."
A $55,000 stretch goal would have seen Buddy & Me receive Wii U eShop support so it could be played on the Nintendo console.
Sunbreak Games is headed by Jason Behr, the studio's president and creative director, who was the Metroid Prime lead level designer.